Mat Leffler-Schulman - What Makes a Mix Great: Insights from a Mastering Engineer

Mat Leffler-Schulman is a mastering engineer who's worked with artists such as Jon Batiste, Blondie, Mary J Blige, Beach House, and many more.
In this episode, you'll learn about:
- The Value of Working with a Human Mastering Engineer
- The Ethics of Using Stem Splitting to Alter a Mix in Mastering
- The Various Roles AI Could Play for Music Production Pros
- How to Address "Width" in a Master
- The Business Side of a Mastering Studio
- An Analog One Stop Shop Mastering Unit
- How to Setup a Project for Success with Communication
- Staking Multiple Limiters for Louder, Cleaner Masters
- Learning to Work with Synesthesia
Enjoyed this Episode? Dig deeper on mastering with my interview with Sam Fischmann
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Credits:
Guest:
Host: Travis Ference
Editor: Stephen Boyd
Theme Music: inter.ference
00:00 - None
00:49 - Intro
02:24 - What Makes a Great Mix? A Mastering Engineer's Perspective
05:16 - What is Synesthesia?
10:00 - How Much Does a Good Mastering Engineer Do?
12:38 - The Ethics of Mastering Engineers Using Stem Splitting Software to Change the Mix
15:17 - The Possible Roles of AI In Modern Music Production
23:31 - Human Mastering vs AI Mastering
26:39 - How Loud is Too Loud?
33:18 - Tricks for Adding "Width"
35:55 - One Tool You Couldn't Live Without
40:06 - Tips for The "Business" Side of Mastering
45:31 - Redefining Success
48:52 - Utilizing Automations
I always master it for how it should sound. Good. If you are mastering for
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Spotify right now, two years down the road, it's going to be something
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else. So I just kind of feel like you have to serve the song
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in sort of like its own ecosystem at any given
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time. That's mastering engineer Matt Loeffler Schulman. Matt's worked with artists such as Jon
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Batiste, Beach House, Nelly Furtado and Mary J. Blige. Today we're
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going to get into what makes a great mix. But from the perspective of the
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mastering. Engineer, mastering is sort of the end of the road. Like if you didn't
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get it, good to begin. Some of his techniques for honoring the
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mix while still elevating the master to the next level. If it's a mix where
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the vocals are a little bit hot and you want the sides to be a
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little bit more pronounced, you can compress the mid
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but not the sides. So the sides stay nice and
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doing what they're doing, but the vocal in the center gets a little bit more
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tightened and in focus. How a condition called chromasthesia has become a tool for
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his mastering process. There are shapes and colors and
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they change based on frequency,
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intensity and whatnot. And why he's not that concerned with
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AI mastering. There is clearly a market for that and
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I feel like that market isn't the kind of person that is going to spend
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money with me anyways. A mixed engineer who also masters
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their clients, that's where AI is going to take business away. So whether
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you're here to learn more about the technical side of mastering or the business and
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the philosophies behind it, this one is for you. Stick around for my interview with
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Matt Leffler Shulman,
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you've mastered number one top ten songs for Grammy winning artists. But
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I don't want to talk about mastering first. I want to talk about mixing. What
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is a great mix to you? When you pull something up on the desk, what
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makes you say, whoa, this is awesome?
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Well, there's many things. And when
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I have sort of my mastering headphones or
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glasses or that sort of focused on,
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it's always been difficult for me to be able
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to listen to the record as a whole. It's always been that way. Even since,
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you know, I was a kid, I always like listened to the snare drum. I
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remember, you know, going to a show and finally realizing
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what drum the drummer was hitting and that was the snare drum. I was like,
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that's crazy. But anyways, so what makes a great mix
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for me is when I am able to just completely
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forget about all those discernible individual tracks
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and it's just like a whole
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piece that just works together and I'm not sitting there like
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nitpicking, well, man, the base, we should
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have pushed that up a little bit more. And the sibilance is a little too
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much. So really it's just a mix that
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doesn't really distract you from anything. And I have to
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pinch myself every day that I get to work with amazing producers and
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mix engineers. So it happens
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a lot where I really just kind of get lost in that mix.
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And, you know, I know maybe the bar is really low, who
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knows? But yeah, it's definitely. It's a special thing
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to get lost in a mix, I think. But
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I certainly appreciate it. Nice. So it's like basically when you
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listen to the music and there's nothing in the mix that bothers you.
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Exactly. Are you able to look past when something is
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maybe a little low end heavy or like a
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little harsh and you immediately know that's a solvable problem, but you're like, this is
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a good mix. Other than this, like, little tweak, I. Want to make 100%. And
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I think this goes back to how I like to work with,
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communicating intensely with a mix
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engineer or the producer or the artist. Just so you know,
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they'll let me know ahead of time this is going to be a bass heavy
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mix. Or the vocals are really loud in this one, but that's what we're going
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for. So. Yeah. I do think
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though, if I don't have those conversations ahead of time, that if there
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is something that's a little like sort of outside of the
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norm, my brain just will focus right in on it.
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That might be parallel to how my synesthesia functions
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in my brain. So, you know, with how my
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synesthesia works, it's like there are shapes and
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colors and they, they change based on
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frequency, intensity and whatnot. And sometimes, you know, when that
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bass is really hot and it's like the greens are
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like really hitting me, like, that can be pretty
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distracting. Right? Okay, I was going to ask you about that later.
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Now we have to talk about it because there's somebody sitting somewhere that's like, what
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are we talking about right now? So, so can you tell. Tell people what
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synesthesia is? So specifically, it's chromathesia.
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Chroma, which is where I, when
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I hear sounds, it manifests visually
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in sort of like my brain. It's almost like sort of like an acid trip,
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I guess. In a lot of ways. Okay.
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Yeah. Is that an advantage for you now, or is it.
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Or is it a distraction? I guess you just said it was a little bit
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of a distraction. If something's off, it can be a distraction. Where
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it is very distracting is outside of music.
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Like, if I'm at a club and I'm talking to a friend, and there's
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just so much loud energy everywhere,
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you know, frequencies and whatnot, that can get a little distracting. And
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really, like, I have to sit there and focus on talking to the person I'm
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talking to. Yeah. But I don't know.
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I thought everybody had synesthesia growing up. I just didn't think
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that it was that unusual. And then I read an Oliver Sacks book. I was
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like, oh, so there's a name for this. And this is. Everybody doesn't have
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this. That's wild. And it may have been my gateway
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into working in audio. Who knows? Yeah,
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that's. I just. I can't. I can't even imagine,
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Like, I don't even know. I don't even know how to imagine what that would
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be like. I mean, is it. Is it also pitch related or is it for
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you. It's more frequency. Rel. So it. It is pitch related. Well.
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And frequency. Yeah. I mean, I don't think correlate. Yeah. Yeah, I guess they would,
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but I guess, like, bad singers, do
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they trigger. Trigger something? Or is it more about, like, a whole sonic context?
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It's. It's a whole sonic context. I don't feel like a bad singer. Are you
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talking like an attitude singer? Yes, I guess, like people with perfect
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pitch that go crazy when they hear, like, a siren or something. Yeah.
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No, I do not have perfect pitch and nowhere even close to that.
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I have worked with a couple people who have perfect pitch, and I
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don't know that I envy them in a lot of ways. Doesn't seem like it's
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fun. It sounds pretty brutal. I mean, the people that I've seen that can do
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this, I'll literally, you know, play a
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note and, like, pitch it up 3 cents and they'll
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know it pitched up 3 cents. They can tell you that it's just. It just
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to me, that seems like a burden. Totally. But
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maybe to other people's synesthesias burden too. So, you know, I don't know.
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Who am I to say? Does it play into you knowing when a master is
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done? Like. Like, if I'm doing a mix, 100%. Okay. Yeah. So it's like a
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feeling. You're like, oh, this is what I'm used to. Well, no, it's not a
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feeling. It's more than a feeling. It's. It's. For me, it's almost tactile
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visually. You just kind of know it's done. Almost like,
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you know, when you see your house is finished, like, the
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building of the house is done, it's almost like that.
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That's. That's wild. Yeah. Yeah. I'm trying to, like, think of, you know,
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like. That's a good description, what you just said, because that makes sense to people.
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Yeah. Or almost like an oscilloscope, when you see something in
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phase and like, the sine wave's like, perfectly lined up, but it's not like,
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cockeyed. Like, it's almost like. That
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also has to be kind of aligned with, like, your preference.
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Correct. Yeah. Like what you see as done
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visually is based on what you like. Well, I don't know that it's
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what I like. It's what my mind likes and how my mind
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perceives it. I assume. I don't know if my mind likes it or not. I
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mean, I assume it does if it's lining it up that way. Yeah. Right,
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right. That's an amazing tangent. I'm sure that'll filter through
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the conversation again. But I wanted to go back to the
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mix. Sure. So it sounds like communication is huge for you, and I've
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found that to be true, especially on the mixing end. What's your process like when
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you're communicating with producers and mixers about what they expect from
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you? Well, well, some are pretty
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open with me from the get go. They'll send me mixes, you know, before we
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talk, and they'll. They'll ask me. They'll say, hey, is there anything here that, you
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know, stands out? And, you know, being a mastering
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engineer or just being a third party, you get that
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luxury of being able to hear something for the first time. And I feel like
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that's such a benefit to a mastering engineer as
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opposed to the mix engineer who's heard the song a thousand
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times and they're just done with it. So I have those fresh ears.
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I can listen to it. I can tell if there's an issue with it. I
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can go back to the mix engineer and say, you know, let's
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pull that bass down. Or those guitars are just, like, too cranked in the
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side. Let's take out 3K3 and then we're done.
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That's what I think a master engineer brings. Like, I don't really expect something to
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be, like, super different when I send A mix off.
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But I. I love the subtleties of, like, that person's taste mixed in
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with it. And so I guess can you speak
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to how you ride the line of
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how much to do? Like, if a mix is good, how much do you do
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or how little? Well, so. So this, for me, my instincts
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are always, do no harm. Like, I really don't want to get in the way
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of the mix at all. Like, it's sort of like, mastering is
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sort of the end of the road. Like, if you didn't get it good. To
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begin with, like, it ain't gonna get good now. I'm not gonna make it any
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better. Like, a shit's a shit.
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Yeah. I just. I don't like to get in the way. And there are mastering
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engineers that love to put their stamp on it, and that's awesome, but that's just
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not how I work. I don't. Without offending
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anybody, I don't like that at all. Those people immediately go to
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my list of, like, do not calls. Are you talking about the people
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who just changed the mix that have a stamp? Like, I guess if you're. It's
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easier in mixing, right? Because if. If you want Chad Blake sound, you go to
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Chad Blake and you know you're going to. He's going to do something crazy and
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it's going to be nuts. But you went there for that. When you.
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You go through the revisions and you have an artist and a producer, everybody's happy
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with a mix. I made it a little darker or
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thicker than like, I normally would, and then I send it to somebody and they
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just like, top 40 pop it and you're like, but
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that. That's not what we gave you. Like, it doesn't resemble what we gave you
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at all. Why would you do that anyway? Pet peeve of mine. Yeah. I feel
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like you already made those sonic creative
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decisions when you were mixing it, when you were even arranging it or producing it.
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Exactly. So there's no reason to reinvent the wheel. Yeah.
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I do give the caveat, though, if there's communication
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and, you know, the artist or the engineer
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wants it to be drastically different if they want me to
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saturate with the tape machine, you know. But those are. Those are
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discussions you have, and that's where I'm very
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big on just communicating. Yeah. I think it
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is necessary. It seems so obvious,
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but I feel like in our industry, a lot of what we
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do, it's not rocket science. Like, anywhere anyone can put a
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mic in front of a snare drum and get a good Sound like you don't
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necessarily have to go to school for it. Like, you don't have to be a
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mathematician. Like, you don't have to be a NASA engineer. Like, yeah,
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it's not rocket science. So, yeah, it's communication, it's
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vibe. There's. We all have the same tools now.
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Some of us have more expensive tools, but the playing field is
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pretty even. Let's talk about something weird. Okay.
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AI we kind of talked about AI briefly before we got
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on, and we'll continue that. But there
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is stem splitting software that is becoming more
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prevalent. More people have access to it. Do you see
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mastering engineers using stem splitting software
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on a regular basis in the future? And if so, what's the
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ethical boundary about what to do? Like, what should you
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and what should you not do? Since we're talking about respecting the mix. Right,
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sure. And I assume you're talking about, like, Izotope's music rebalance or
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something like that. Even logical split stems. Right. So if I'm
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a mastering engineer, I could rip them out of logic, turn
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the vocal down, re EQ the bass. Should I?
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Totally. And I feel like if
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there is a specific reason to do so. Like, I just got this mix in
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from this band from dc. They loved the mix, but then they
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realized after they sent it to me that the snare drum was too hot. Like,
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it was just too loud. So they said, is there anything you can do about
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it? And I was like, well, yes, there is something I can do about it.
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So I did a little finagling, used the music rebalancer,
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split out the drums, and then I was able to compress the snare a smidge
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in that, like, drum bus. At the end
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of the day, they went back to the mix engineer to get it done correctly.
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But I feel like not everybody has a budget to do that. And I
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feel like for those people that don't have the budget to do it, it is.
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It's a solution. It's a means to an end. It's. It's a tool. And I
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think, why not use it? Right? I don't disagree.
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Yeah, no, I. I think as long as the tool's used in the right
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manner, going back to people that maybe want to put their stamp on
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something, I guess I'm. I have a different perspective as the
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mixer. And let's rewind, too. When I had that mix with a
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snare drone that was too loud, the artist said,
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it's too loud, and they wanted me to fix it if it was. If it
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came in too loud. I wouldn't have touched that plugin at
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all. Same. Yeah. Unless that conversation just kind of came
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up naturally. But yeah, I definitely wouldn't do that without their
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knowledge. Yeah. If they want stem mastering, they'll call you for
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stem mastering. Well, they'll call someone else for that. Are you
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anti stem mastering? I'm not anti stem mastering, but I don't know that I'm
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good at mastering from Stems fair. I certainly don't have experience
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in it, so I don't know that I would be able to do a good
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job. I. I've never sent stems to mastering.
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I've never. Yeah, I don't. I don't know why anyone would need it
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other than just sort of their, their
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process of thinking maybe it would be able to sound better and
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who knows? I guess you could AB it at one point, but, you know, who
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has the time for that? Yeah, totally. Totally. Well, okay, let's. Let's go back in
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the AI rabbit hole with what we're kind of talking about off air. Before we
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started, you know, I said that I thought I would take your
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job before it took mine as a mixer. And we kind of went back and
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forth and. And you know, you brought up that there's a lot of value outside
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of the actual technical skills of mixing and mastering. So
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what do you. What do you think as the. Really? That's it. That's the question.
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That's super. It's. That brought. So
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just on a personal level, I think AI is fascinating.
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I'm like, I'm kind of into it, so let's rewind a little
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bit too. When I was like 25, I read an
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article in probably a real paper and it said
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that after 30, you don't listen to any new
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music. You hit 30 and then everything prior to that
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is sort of what you listen to for the rest of your life.
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And I made it a point that that was not going to
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become me. I wanted to continue listening to music,
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continuing to like, know what was out there. Yeah. And you
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know, I don't like it all, but I don't like all the music that came
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out, you know, when I was a kid. So, you know, you can't like everything.
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But anyways, I sort of take that methodology
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with technology that comes out, so AI comes out.
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And I think it's an amazing tool. My wife's a programmer
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and she uses it all the time to sort of
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set up these basic known things that
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like, sets up these templates for her and it saves her so much
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time. And I think That's. That's a valuable tool. Agreed.
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I haven't figured out where AI would come in for me
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where it could do that. Like, where it could set up,
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you know, a Wave lab session and, like, line everything up and, you
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know, do all the things and say, you know, do X, Y and Z. I
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don't think we're there yet. Why do you not think that we're there yet? I
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mean, what, like, why do you think that nobody has figured out what that tool
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is? Because I agree with you. The things that I think would save me time.
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I don't see anybody making that tool. Right. I mean, and I don't know how
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you would get that AI tool to, like,
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tie into the. To the API of wavelab. Like, I. I just don't know that
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technology of how it would work. Yeah, yeah. You know, it would be
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great if there was some AI out there that when I uploaded a folder to
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my samply, that it would send an email to my client that, hey, this
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is, you know, ready, and here it is to download. That would be a great
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use for AI, but I just. I don't know how to hook that up. I'm
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sure we'll get there. Yeah, but in terms of, you know, AI
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mastering and, I mean, I don't. What
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else? I mean, there's all these, like, they throw AI at everything,
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and I feel like everything. I just don't know that
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it's. It's really in the software that
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we're using and how it's being marketed isn't necessarily true
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to what AI actually is. But I don't know, I'm not like, an expert
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in that field in terms of plugins and whatnot. For the most part, my
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workflow is moving knobs around. So no AI other than
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just, like. Mojo, you know, Talking about AI, I'm
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surprised that Auto Tune hasn't advertised itself as
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AI vocal tuning yet, because, I mean, I mean, in a lot of. Ways it
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sort of is, right? It kind of is. Kind of is. I mean,
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what's really cool is, like, I was watching a
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video and it was like. And this was years ago, like a
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couple years ago, and they were saying, you know, write me a song that's like,
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you know, in a happy key and lyrics about, like, the Smurfs
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or something. And, like, it did that. It was pretty, like,
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rudimentary. And, like, it didn't sound incredible, but it was
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like, it was half believable.
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Yeah. Which to me is super cool, but also,
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you know, a little too big brother and scary. And then also
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you go into the whole intellectual property thing with, like, what.
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Where it's learning all this information and getting all this
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information from, and then are those artists getting compensated for.
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That's my real beef with AI right now. Yes. Yeah. And
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Jonathan Weiner talks a lot about that. That's going to be the thing of, like,
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what are all these models trained on? This might be
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partially incorrect, but I believe the EU passed something.
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That's great. Where by sometime in 2026, AI companies
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need to reveal or
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disclose their training data. So does this mean it goes back?
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I guess it would, yeah. Okay. So I kind of like,
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there must be enough money involved for them to have a couple years to sort
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the shit out and make it look like they're not going to get sued. Right.
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But yeah, I mean, if you come out and say you trained your SUNO
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AI training data on all of Spotify, like,
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that's not something that you want to put in writing in front of a judge.
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That's not cool. Yeah, I'm not okay with that. No, exactly.
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Yeah. I think there's an interesting case for
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having local models that are trained on your own thing. I brought this up in
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another episode a few months ago. If Max Martin had the Max Martin
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songwriting AI based on his own preferences, that kind of
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stuff would be kind of weird, kind of fascinating. But
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that has nothing to do with our conversation. Yeah, I mean,
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that's fascinating. That's a totally fascinating sort of
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idea. But I feel like we're not that
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far from that, honestly. Right. Something that,
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you know, studies your masters and your
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preferences. And then you load it in and there's the
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matte version. 1, 2, 3, 4, 5. And then you can just click a starting
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point for that. For that song is
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kind of interesting and also disturbing at the same time. Yeah. I mean, this is
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where I think, like, it could be really useful for a mix engineer.
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Like, if there was a way that you could plug in AI so that, like,
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it listened to all the individual stems, but then also listened to the mix
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and was able to, like, go back and forth and say, hey, you know, I
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want these drums to sound like the Flaming Lips. Like, do that for me. And
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then it, like, sets up all the buses, gated verbs, rooms, and all that kind
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of stuff. Yeah, I feel like that's a tool that's,
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like, super useful, I would say, for.
Speaker:
I feel like I'm sort of walking back on this now because I feel like
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it's super cool and useful for someone who already knows how to do that.
Speaker:
But for someone who doesn't know how to do that, I feel like
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there's a missed opportunity of learning how
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to do that. Yes. I think just regardless of whether it's music a lot
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or not, that's going to be. I think the long
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trail problem with AI is how many people just didn't
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learn how to do something. And I guess that could be
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okay because it's like we came up at a time or I came up at
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a time where you had a console, you had gain staging. There were all these
Speaker:
different things you had to do. Right, right. But things, things change
Speaker:
too. And it's like you don't necessarily need to do all that kind of stuff
Speaker:
if you're just doing something on your laptop in the basement. Like you can still
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make it sound amazing. Yes. Yeah. Yeah. I don't know. I don't
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know what the answer is. I don't think anyone knows what the answer is. Hopefully
Speaker:
somebody figures out before it's too late. But yeah. So,
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okay, obviously the AI is a thing, right. It can
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do things for people, it can make your record
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brighter. There are websites that maybe quote, master your record.
Speaker:
Why? Why does somebody want to use a person? I mean, I have an opinion,
Speaker:
but what's the value of mastering multiple
Speaker:
songs with someone like you? Well, there's, there's many reasons, but it
Speaker:
also goes into. Mastering isn't
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just two bus processing, which right now that's all
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AI mastering does. That's true. Listens to your audio,
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it probably generates like the genre it's in
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and then sort of puts like these brackets around it and says like this is
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what we can do within these parameters of the genre. Yeah. And I feel
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like that's, that's cool. I'm into it
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and I think there is clearly a market for that. And I feel
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like that market isn't the kind of person that is going to spend money with
Speaker:
me anyways. So I feel like a person like me
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isn't missing out on. I feel like a mix engineer who
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also masters their clients. That's where AI is going to take business
Speaker:
away. I think the other part of what
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mastering is quality control.
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So pops and clicks and continuity and that sort of
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thing. I feel like that's something AI should be able
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to do, but for some reason that's
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not what it's doing. Like I feel like that's sort of the most boring part
Speaker:
of mastering, but it's super important
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and I can't tell you how many records I get
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every day and there's pops and clicks all over it.
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And it's like, if I wasn't there, if a human wasn't listening to it,
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it would go out to vinyl. It would go out to all your digital distributions
Speaker:
with those pops and clicks. Yeah, yeah. You would think
Speaker:
AI should be able to figure that out. Like,
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I maybe. And maybe Lander and all those automated
Speaker:
processing companies do that now. I don't know. I don't
Speaker:
know. But it definitely sounds like something that, like, that RX
Speaker:
should be able to do. Yeah. You know, it should be able to identify
Speaker:
the clicks. I mean, it can already do. Do so much manually.
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That's what I pop it in, rx. I mean, I can just literally, like, scan
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visually and I can see them like. Yeah, that's not rocket science, but
Speaker:
it takes time and it's something you need to do. So if AI could figure
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that out, I'm into it. I'm down with that. I'm down with that.
Speaker:
Yeah. And for anybody listening crossfades, people,
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especially on your, like, 808s and your basses, that's where these clicks are coming from.
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Just do some crossfades and logic. Okay. I know. It's always like
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at the start of a new region of a vocal, and plugins are all
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popping on. Third core is copy and paste. The beginning of something
Speaker:
is clipped off. I know attention to detail, which is
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like mastering. And mastering is attention to detail, in
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my opinion. It's so much detail, it's hyper detail. Yeah. And then. And
Speaker:
then also the third part of mastering is assembling
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the data and formats so it can go out
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to the different distribution methods, like mastering for vinyl,
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mastering for cassette. They're all different sort of parameters that you have to work
Speaker:
with. You know, different vinyl houses have different
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requirements. You know, Spotify has a different requirement than YouTube has.
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Not that everybody does a different master for different platforms,
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but it's something you have to consider. Okay, so you.
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You touched on the loudness. So we have to ask about what is your opinion
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on how loud to make something? Are you
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doing a streaming master? Are you just making it how it should. How it sounds
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good. I always master it for how it should sound good.
Speaker:
Spotify is like a moving target. It's always going to be
Speaker:
changing, and what you master for now might
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not. If you're, you know, if you are mastering for Spotify right now,
Speaker:
two years down the road, it's going to be something else. So
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I just kind of feel like you have to serve the song in sort of
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like its own ecosystem at any given time,
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which is what people. Have done for like
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80 years. Right. It was always, this sounds amazing.
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Printed down to half inch tape. This
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is the master. And then that format is going to be transferred to CD or
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cassette or whatever it is. So I don't know, maybe it's
Speaker:
just the way knowledge flows through the Internet
Speaker:
now that people are hung up on it. But to me, I
Speaker:
agree with you. Whatever sounds best for the record is what sounds
Speaker:
best for the record. You can't chase something that is going to change, Especially tech
Speaker:
companies. I mean, Jesus, could anything change faster than tech companies, you know, for.
Speaker:
Well, I mean, yes and no. It's like they are kind of these like giants
Speaker:
that take time to make these
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changes. But yeah, I just feel like
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if every once in a while I do get a client that says,
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hey, this has to be negative 8 lofts integrated. I'm like, okay, if that's what
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you want me to do, I'll do that. But usually we'll have that
Speaker:
conversation and I'll ask the question, why? Yeah. So
Speaker:
I really understand what their intent is. Yeah. If I
Speaker:
understand why, it might be that they're just using the wrong terminology
Speaker:
or there might be a better way to do what they're talking about.
Speaker:
Yeah. So again, we come back to communication. Yeah. What's your
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opinion on the level of mixes that you're getting to work with?
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Like, loudness level? Do you wish there was more headroom? Are you getting what
Speaker:
you want generally? On average, yes and no. And I think
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I've come to a happy medium with
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making sure the mix engineer at sort of a bare minimum,
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prints their mixes at 32 bit float, so that even if they are mixing
Speaker:
into a limiter and it's hitting zero, if there are
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overs, I can always, you know, pull it down with, you know, gain
Speaker:
and there will be no, like, squared off waveforms.
Speaker:
That's like the genius of 32 bit float. That's true. That's
Speaker:
true. Yeah. That's great. Okay, let's talk about that.
Speaker:
Can you explain that a little bit further for people that don't understand
Speaker:
fixed versus floating? Sure. So you have
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16 bit and
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I think it's 96 decibels of
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bandwidth. I think that's correct. From like the quietest point to the loudest point. And
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then you go to 24bit and it's 144dB
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from quietest to loudest. When you go to
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32bit, the decibel level is from like
Speaker:
0 to like 1200 or something.
Speaker:
It's like something ridonculous. So
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you. If, you know, your mix goes over a DB or two, or even just
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like a couple little, you know, half DB trickles, like, you just turn your
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gain down a couple DB and everything's fine. So
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that's sort of where I am. I feel like.
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I feel like a lot of people. I'd say it's 50. 50. I'd
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say 50 people mix into a limiter. And
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oftentimes, you know, I'll ask them, did you mix into the limiter?
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Because oftentimes if you take that limiter off, the mix will just fall apart. And
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it's pretty obvious when that happens. True. So if I get a mix and it
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kind of feels like unglued, so to speak, I'll ask
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them, hey, did you, you know, did you have a limiter when you were mixing?
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If so, please put it back on.
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Yeah. Which again, it's like, sort of counterintuitive to,
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you know, sort of what I knew
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and learned when I was hiring mastering engineers, you know,
Speaker:
decades ago. Yeah, well, it's. You know, as a
Speaker:
mixer, our side of the argument is that we have
Speaker:
to compete with, you know, crazy loud production refs. And so I
Speaker:
chase the same thing with rough mixes where I get
Speaker:
files and I'm like, are these even wet? And they're like, oh, yeah, no, it's
Speaker:
all wet. I'm like, what is on your master bus? Like, this doesn't even sound
Speaker:
anything like the reference. And so you end up
Speaker:
chasing that to get back to that. And I
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don't like to. I mix with a limiter on, but I do 80% of
Speaker:
my mix without it. That's great. Yeah. But then I make sure that I do
Speaker:
work a good chunk and I do all my revisions with the limiter because if
Speaker:
it's not going to be my limiter, it's going to be your limiter. There's still
Speaker:
going to be a limiter. And it's good to approximate that. Exactly. You need
Speaker:
to know how things are going to. Are they going to break up? Is your
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low end screwing you over? And it's crazy how different things are.
Speaker:
I used to not be an Ozone Maximizer fan, and I've recently
Speaker:
left Pro L2 and gone to the Maximizer because it feels cleaner to
Speaker:
me in, like, a pop vocal sense. I'm a big fan of the Ozone
Speaker:
Maximizer, but I'm also a big fan of stacking limiters,
Speaker:
too. Interesting. Interesting. Yeah. Yeah. Especially when you need to
Speaker:
get. When you need to go loud, you know, letting you
Speaker:
know. I guess it's like. It's similar to, like, you know, you have two hands.
Speaker:
You can lift more weight with two hands than you can with one. Yeah.
Speaker:
You know, I'll do it where, you know, I'm. I'm getting 3dB
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of gain reduction on one, and then if I start going
Speaker:
above that or below that, I guess if I'm doing, you know, four or five
Speaker:
decibels of gain reduction, that's when I'll bring in, like, the vice
Speaker:
limiter or, you know, the L2 or something like that. I mean, there's so many
Speaker:
limiters out there, and I feel like they all kind of do something different. So
Speaker:
we're kind of talking technical tips, right? There was one thing I wanted to ask
Speaker:
you. Width. Now, as a
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mixer, this is probably one of the most sensitive
Speaker:
things for me. When a master comes back from a new engineer.
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If it's really wide and the center
Speaker:
is phase, or the center feels down, like, if the snare and the vocal are
Speaker:
quiet, like, it's a. It's a trigger for me. I have
Speaker:
a really hard time dealing with it. So are you saying when the
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mix is too wide, like, you don't like it, or. No, I love a wide
Speaker:
mix. I guess I should preface that. What I was going to say is that
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I've been getting mixes back from most everybody that is mastering my
Speaker:
mixes, including yourself. We've worked together. You did amazing work. People should know that
Speaker:
they're really wide, and I love it, but when the center gets fucked with, it
Speaker:
makes me crazy. So, A, how do you approach width, and
Speaker:
B, what are the mistakes that a young engineer makes when it comes
Speaker:
to trying to make something go wide? Great
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question. So, honestly, I rarely use the
Speaker:
width button or on my console, I have a width
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knob, which is absolutely fantastic.
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I mean, it's one of those things where you can just use it, you know,
Speaker:
put it to 10 and it's like. It just gives, like, a little push to
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the sides, but it doesn't do anything to the center, which.
Speaker:
The Masalec. I don't know, he should make a plugin for it. He would make
Speaker:
so much money. Because I don't. I don't know what it's doing under the hood,
Speaker:
but it's magic. Okay, but, you know,
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are you talking about, like, with plugins that, like,
Speaker:
make the things. Like the imaging thing in Izotope? Is
Speaker:
that, like, what you're. Or in an ozone. Is that what you're talking about? Less
Speaker:
specific about the tool. More specific about
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how you think you can widen A mix up with the best
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result. Sure. So generally I don't feel
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like mixes need to be widened.
Speaker:
I feel like that's also like a mixed decision.
Speaker:
Unless the mix engineer says, hey, you know, can you do something about
Speaker:
this? You know, make it a little more wide. And oftentimes
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what I'll do in widening is just work in the sides
Speaker:
in the mid side field. And oftentimes, like if it's a. It's a rock
Speaker:
mix, I'll like make the guitars sparkle a little bit more. But only
Speaker:
in the sides. Yeah. Or sometimes, you know,
Speaker:
if it, if it's a mix where the vocals are a little bit hot and
Speaker:
you want the like sides to be a little bit more, you know, pronounced. You
Speaker:
can compress the middle but not the sides. So the sides like stay
Speaker:
nice and like you know, doing what they're doing. But the vocal in the
Speaker:
center gets a little bit like more tightened in focus. Yeah, yeah.
Speaker:
So I feel like mid side is a really great tool for
Speaker:
that. That's what I have found that that's the width that I
Speaker:
prefer is some mid side work. So for anybody that's unfamiliar,
Speaker:
you're talking about compressors that you can switch to mid side and control the
Speaker:
sides separate from the mid. I think at this point everybody on the Internet
Speaker:
is hip to mid side. I hope so. Yeah. I mean my. I have an
Speaker:
ITI EQ right there and it's always in mid side.
Speaker:
And it's like that's my go to when we're talking
Speaker:
about that, that sort of width balance where you need to
Speaker:
sort of correct the equilibrium between the mid and the side. It's like, it's such
Speaker:
a great tool and the ITI is, you know,
Speaker:
pretty, pretty fantastic. Nice. Nice. Okay, well, okay, that's
Speaker:
kind of related to my next question. Is there. I'm going to leave this really
Speaker:
broad so you can answer it however you want. Is there one tool
Speaker:
that you couldn't live without? Gear or plugin or
Speaker:
whatever? Okay, I'm going to go with gear because
Speaker:
my Masalec MLA3 just
Speaker:
does everything. It's a multiband compressor.
Speaker:
I use it as a de esser. You can also expand channels. You
Speaker:
can compress and expand at the same time. Wow. You can
Speaker:
not do gain reduction but actually use it as like a very wide EQ
Speaker:
with changing the crossover points. What else can
Speaker:
you do? It has input gain, output
Speaker:
gain. You can solo all the different bands. I mean this thing does
Speaker:
everything. That's crazy. How many buttons does it
Speaker:
have? I mean, there's A lot of buttons, but,
Speaker:
yeah, it's just. It's one of those things that I use it every
Speaker:
day, and it makes my life so much easier.
Speaker:
And I've never found a plugin that could do just what it
Speaker:
does. Yeah, I'm not familiar with that box, but I'll be looking at
Speaker:
it as soon as we finish. It's fantastic. I feel like everyone
Speaker:
should have one. I mean, I wish everyone could afford one, but
Speaker:
I saved. I ate a lot of ramen noodles to afford that one.
Speaker:
Okay. So that's actually a perfect segue to my next
Speaker:
baited question here. A tool you couldn't live without. That's under
Speaker:
300 bucks. Well, I feel like a tool that's
Speaker:
free. Is a magazine called Tape Up.
Speaker:
I've been a subscriber since, like, episode two or
Speaker:
three. It's a long time. It's a super long time, and I feel like
Speaker:
I've kind of gotten out of it, and I don't. Because it's more focused on
Speaker:
recording engineers. So it's sort of, like, off my radar a little
Speaker:
bit more. But there's a. The back page, and
Speaker:
it's like Larry Crane, and he's sort of usually. It's Larry
Speaker:
Crane, and he. It's usually just sort of like a. You know, how to
Speaker:
keep your studio clean or you know, how to keep your clients happy. It's like
Speaker:
sort of. Yeah, it's like what you do on your podcast. It's like, you know,
Speaker:
talking about audio, but, like, also, like, the industry part of it and
Speaker:
like, running a studio, like, all the, like, sort of unsexy things in
Speaker:
a lot of ways that are more important, that are totally important.
Speaker:
And it's. I always say, it's like, you
Speaker:
know, you really don't even have to be a good engineer to be a good
Speaker:
engineer. You just have to be able to talk to people
Speaker:
and understand what they're going for. Yeah. I mean, not to, like, belittle what
Speaker:
we do, because it's like what we do is important to a lot of people
Speaker:
and takes a lot of skill, but I feel like if
Speaker:
you don't have that ability to communicate with
Speaker:
people, it's so much harder to succeed.
Speaker:
I think the only part of engineering that is difficult
Speaker:
is figuring out what your sonic taste
Speaker:
is and how that fits into the world. Right. And unfortunately,
Speaker:
some people have a sonic taste that just isn't popular at the moment,
Speaker:
but might be in the future. I don't know. That's. I think, the hardest part.
Speaker:
Right. The tools are whatever you Learn how to use anything. It's just eq. Does
Speaker:
it sound good? Compression? Does it sound good? Yeah. It's interesting you
Speaker:
mentioned that because, you know, for a long time I always
Speaker:
loved those huge bombastic, reverberant, almost
Speaker:
gated snare drums. Big drums. Yeah. And then,
Speaker:
you know, Andy Schouf, he came out with a record and it was just like
Speaker:
whop, whop. And I was like, what is this? Like
Speaker:
what are you doing? Like, this could be such a cool mix. And it was
Speaker:
just like this tight little tucked in mix
Speaker:
and it really bothered me. But then eventually like I came
Speaker:
around and I was like, oh, I get it. Like, this is just an amazing
Speaker:
song. He's a great songwriter and if the drums were huge, it just would have
Speaker:
been terrible. Yeah, yeah. So I've kind of come full circle with that
Speaker:
in terms of like what's popular now and what's not popular now. Yeah, yeah.
Speaker:
Okay, so we were kind of on the
Speaker:
topic of the not sexy parts of
Speaker:
audio. Right. Can we talk about the mastering business? You run
Speaker:
a mastering house out of a non music hub, right? You're in Baltimore.
Speaker:
Do you spend a lot of time working on your
Speaker:
business as opposed to for your business? And if so, like, what are some of
Speaker:
those things you do to grow the business? To be transparent, I was
Speaker:
a studio owner producer for like 20
Speaker:
years and, and during that time my mastering,
Speaker:
you know, more and more people started to say, hey, can you master this record
Speaker:
for me? And you know, it grew and grew and grew and
Speaker:
then eventually, for all intents and purposes, I left
Speaker:
that studio and then I started my own
Speaker:
mastering exclusive studio. I used to
Speaker:
advertise a lot, but I haven't advertised anymore. I did a little
Speaker:
bit like on Facebook and a little bit on
Speaker:
Instagram, but I found
Speaker:
with advertising, it's sort of
Speaker:
not sort of the target market of what you're
Speaker:
going for. I feel like it's sort of like the people that
Speaker:
it grabs are the people that are going to hire AI
Speaker:
and Lander to do what they're
Speaker:
really looking for. And they're looking for sort of like bottom dollar price shopping. Boom,
Speaker:
boom, boom. I need it done like today because, you know,
Speaker:
it needs to be out on all the, you know, Spotify
Speaker:
this Friday for some reason. For some reason, everybody's waiting for it. Exactly,
Speaker:
yeah, totally, totally. So at some point I
Speaker:
just didn't have the time to do it and I also didn't need to do
Speaker:
it because I just got too busy for it, which
Speaker:
is good problems to have it was one less thing I had to do.
Speaker:
But I do feel like one thing that I do
Speaker:
is I'm active on Instagram, I post from time to
Speaker:
time, and I look at what other people are doing. I think that might have
Speaker:
been how I found you is on Instagram. Yeah. Yeah, I think. And it's
Speaker:
like, sort of. I've always been a big fan of, like,
Speaker:
building a community. Back in the day, I worked in. At
Speaker:
Warner Brothers and I worked in their marketing department, and I was building
Speaker:
a community for this band that I was working with, you know, be it like
Speaker:
online message boards and like, I would just sort of like, massage
Speaker:
conversations. And, you know, a lot of that
Speaker:
translates to how I work as a mastering engineer and how I
Speaker:
either, you know, continue to work with the clients I want to work with or
Speaker:
work with, you know, larger clients, bigger clients, whatever you want to
Speaker:
call it. But, you know, just sort of putting myself out
Speaker:
there, I think is a. Is a critical step.
Speaker:
It's not sexy. I. Not sexy. I kind of enjoy
Speaker:
it. So maybe it is sexy. I don't know. But I know a lot of
Speaker:
other people don't enjoy it. And I think it can be
Speaker:
inauthentic very easily for some people, and I
Speaker:
think it can be inauthentic if you're not into it. And I
Speaker:
think people can see through that. I agree. I mean, at this point, this comes
Speaker:
up on every. Every episode of the show of late,
Speaker:
and it's. It's just like, it's. It's how people get to
Speaker:
know you, right? It's not just album covers anymore.
Speaker:
It's like, how does this person interact? Do I. Do I want to get on
Speaker:
the phone and talk to them about mastering my record or mixing my record? I
Speaker:
think I like this person. Let's hit them up, because we don't, like.
Speaker:
Like, when you were at Warner Brothers, you were in an office, right? There's people
Speaker:
around. You talk to them. Like, now everybody's by. I'm in my
Speaker:
backyard. Nobody comes over here. I know I'll have a
Speaker:
client come over, you know, maybe once a month, maybe a couple
Speaker:
times a year. But I'm a Gen Xer, so
Speaker:
I like to text that I'm cool with texting, and I text often, but I
Speaker:
also. I pick up the phone and I feel like you can really just
Speaker:
learn people just by talking to them. And you can
Speaker:
also, you know, tell if they're just full of too. Oh, yeah,
Speaker:
yeah. Whether you want to work with them, regardless of whether they want to work
Speaker:
with you. Exactly. And I. It's. It's funny. I was
Speaker:
a. Something about the Internet makes everything
Speaker:
transactional. Right. I was one of those people that kind of, for a long time,
Speaker:
avoided the phone call and avoided the zoom meeting. And then I think
Speaker:
the podcast and the pandemic kind of changed that for me. And I, like,
Speaker:
now I'm like, down, let's talk, let's talk. Yeah. But if I
Speaker:
sit down with a client, potential client, potential collaborator
Speaker:
or whatever, and have a conversation, I mean, it's almost a hundred
Speaker:
percent that I'm going to do that gig if I want to do that gig.
Speaker:
Yeah, exactly. Because you can have a conversation. You can understand what they want. Like,
Speaker:
you're talking about in the beginning communication. It's like, I cannot give you what you
Speaker:
need out of your mix. Or I can give you exactly that. And I would,
Speaker:
you know, emphasize this. And they're like, perfect, right? And then you can
Speaker:
move forward. And so, yeah, it's big. Talking to people
Speaker:
authentically and getting to know people is, like, way better than
Speaker:
just responding to emails. Totally. And some
Speaker:
people aren't cool with that, and I'm fine with that, too, if they just want
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to text. Like, I'm totally cool with that. There's one client that I have
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that only sends me audio
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messages. Like, they talk into their phone and it's just like an audio.
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Like a recorded audio message in Instagram, but that's how
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they communicate. And it's like, cool, Whatever. Whatever floats your boat. It's awesome.
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One minute at a time. Exactly. Exactly. Yeah.
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Yeah. So I know you've got a busy day. I will let you get back
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to it, but I've got two questions. I know you listen to the show, so
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you're probably familiar with what they are. Maybe you
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prepared, maybe you didn't. I guess we'll find out. So was there ever a time
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in your career that you decided to redefine what success meant to you?
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Oh, of course. Yeah. And I did not prepare this.
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So, yes, there was a point when I first
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built. Built my first real studio, and this
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was like, in, I don't know, 2005.
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And both my wife and I were like,
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if we can get a band that's, like, super successful
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in five years, like, that's going to be it. But if, like,
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we're a studio and we don't get a big band in five years, like,
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it's probably not going to happen. And I was okay with it either way.
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And it's like, we sort of, like, got in between that. I guess, in a
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lot of ways, which I think is okay. And I think at
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that point I realized that, you know, I'm
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not going to be, you know, the next book Butch Vig or the
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guy from the bleachers. Like, that's not going to be me. And I'm
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okay with that. I became a working engineer.
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Yeah. And to me, if I
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can put food on the table for my family, we can go on
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vacations once or twice a year based on the work that I'm doing.
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Like, to me, that success. And I'm totally okay with
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it. I love it. In fact, it's great. I'm with that. I'm with that.
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That's like. I think there's a. I don't know when you got married, but when
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I got married, that was like, that kind of. It was an immediate change. It
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was like, I. I love what I'm doing. I don't know
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why I was frustrated before. Right. Like, I make money, I make
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my living working in music, and now I can carve
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time out for my family at the same time. Like, that's. That's like, a huge
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win. Fantastic. It's fantastic. Yeah. You know, it's like, best of both worlds, right?
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Yeah. That's awesome. That's awesome. I'm with you on that. So, last question
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is, what is your current biggest goal? What is the next smallest step you're going
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to take to go towards it? Oh, I mean, I think it's a lot of
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what I'm doing, I feel like, you know,
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and maybe this has to do with more of the unsexy parts of my job
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where I'm constantly looking at places
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to streamline sort of what I'm doing and
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just make the. Making the process smoother. Like, I know
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it sounds ridiculous, but, you know, I'm sort of paying attention to, like,
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how I can carve out an extra minute in terms of,
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like, you know, sending the data to a client. Like, the master to a
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client. Like, how can I sort of automate that or cut and paste data
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and make it more simpler or simpler so that I have more time to work
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on, like, the things that I like. Like, you know, playing with these knobs.
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Yeah. So that's sort of my goal, I guess. I mean, you know,
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everyone has the goals of just, like, working with bigger artists and, you know, more
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successful mix engineers. But, you know,
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definitely that. Of course, I'm not going to say no. I mean, I just did
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a record and Chuck D. Is on it, and that's, like,
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fantastic. Like, you know, 12 year old me is like,
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what? But you know, it's just as awesome as
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working with like a local band here in Baltimore. Yeah, it's,
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it's awesome. And you know, I'm working in a field that I love,
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so. Yeah, it's funny that that's what your goal
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was, was optimization, because I was sitting here thinking, I was like, I should, I
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should have asked him about automation and like systems before we, before we
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ended. I love that. Is there anything that you do right now or anything that
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you wish you could automate in your system? Like you mentioned the Wave
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Lab. Right, Right. So there is an app I use called
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samply, which is how all my artists listen to
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my masters and preview. It's a great app.
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It's fantastic. I love those guys. They are just. I'm like,
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I'm the person who like picks apart everything and they are just so
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stupidly patient with me. Like, I don't get it. I don't get why they put
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up with me. Like, I just don't. But they're fantastic. It's a great
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app. But there are all these things where I'm doing the same thing every
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day. You know, I'm sending out a link to a client with
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a mix or a master, a single, an lp,
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like vinyl sides. And it's like that process is sort
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of the same except for like one little link and then the
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subject is different. So I'm using this app
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called Zapier, which I'm trying
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to like figure out how to get it to work with
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Samply and work with like my databases
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to do all that in the background for me. So yeah,
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technology is great, but it's also like you almost need another like
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engineer or tech person to sort of like walk you through that
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process. Yeah. Like if you're outside the code world,
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like just far enough, it can be confusing. Cause I definitely hit walls. I love
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soundflow. I love samply. Right. And
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yeah, being able to just know just enough
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scripting to figure that out. But that's where ChatGPT has
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been great. I've taken things out of sampling, like taking code, not, not sampling
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code out of soundflow. Paste it in a chat. GPT said this, does this, I
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want it to do that. And then it just spits it out and I paste
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it and have a script. I'm like, this is amazing. Oh, that's fantastic.
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Yeah, yeah. I don't think ChatGPT could actually write that
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script, but it can analyze it. If you tell it what it does and then.
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And everything that it spit out two or three things for me have all worked
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perfectly. You would think it would be able to write the script because my wife
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does that with like JavaScript all the time. She's like, make me a JavaScript that
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does X, Y and Z and like, it'll just do it. I think there's aspects
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of sound flow that it wouldn't know. Right.
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Because I think it only goes back a couple years too. And soundflow, I think,
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is a newer app. Yeah. Now if it was just a straight Apple script that
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you were maybe going to fire in Keyboard Maestro, it probably could write that.
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Yeah. Yeah. Anyway, an excellent nerdy
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ending. Perfect for a mastering
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engineer. If you enjoyed this one and you want to dig deeper on the truth
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about loudness, normalization standards and where this whole -14 stuff came from,
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then check out my conversation with Sam Fishman.